Chair

The Chair is two large clear spheres that spin in opposite ways of each other. Characters enter the the tops of these spheres and argue out their case as to why one should be leader of the Story Room. The better their argument, the faster the character's chair(or sphere) spins. The one spinning fastest by the time the buzzer dings, wins the argument. The character inside the sphere gets to be the new leader of the Story Room. The event is called a Chair Meeting.

Meanwhile, in the Chair Room, Positive characters can stand up to Negative characters, and may win the argument instantly. Any Negative character cannot face a Positive character unless assisted by a Positive character.